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Muhammad Mansoor, Unreal Engine Developer

Muhammad Mansoor

Unreal Engine Developer·Mimar Studios

Pakistan

Bachelor's degree, Software Engineering

Work experience

Total years of experience: 3 years, 0 months

Unreal Engine Developer

October 2024 - Present

Mimar Studios

Islamabad, Pakistan

October 2024 - Present

Unreal Engine Developer with experience building immersive XR applications across VR, AR, and cloud-streamed environments. Developed a VR vehicle configurator for Meta Quest 2 featuring real-time customization of vehicle materials, colors, meshes, and environments while maintaining high performance on standalone hardware.

Implemented interactive gameplay systems for pixel-streamed Unreal Engine experiences, enabling seamless remote user interaction with 3D environments through low-latency cloud streaming. Designed and developed AR gameplay mechanics including spatial surface detection, dynamic object spawning, progression systems, achievements, and leaderboards.

Integrated backend APIs and database services to support user authentication, persistent progression, live data synchronization, and cross-session player data management. Optimized rendering pipelines, assets, and gameplay systems to consistently achieve 72 FPS on Meta Quest devices, delivering smooth and responsive user experiences under strict performance constraints.

Company industry:
Software Development

Unreal Engine Developer

June 2023 - October 2024

Algoryte

Islamabad, Pakistan

June 2023 - October 2024

Developed and delivered immersive XR experiences using Unreal Engine across VR, AR, and cloud-streamed applications. Led the creation of a VR vehicle configurator for Meta Quest 2, enabling real-time customization of vehicle materials, meshes, colors, and environments while maintaining high visual fidelity and performance. Implemented interactive gameplay systems within pixel-streamed Unreal Engine experiences, allowing users to remotely engage with 3D environments through low-latency cloud streaming.

Designed and developed AR gameplay features including spatial surface detection, dynamic object spawning, progression systems, achievements, and leaderboard integration. Integrated backend services and REST APIs to support persistent player data, user accounts, live synchronization, and cross-session progression tracking. Optimized rendering, assets, and gameplay systems to consistently achieve 72 FPS on standalone VR hardware, ensuring smooth and responsive user experiences under strict performance constraints.

Company industry:
Software Development

Education

Foundation University

June 2023

June 2023

Bachelor's degree, Software Engineering

Pakistan

GPA (point): 3.2 out of 4

GPA (point): 3.2 out of 4

Skills

Behaviour Trees
Intermediate
Behaviour Trees
Intermediate
C++
Beginner
C++
Beginner
Multiplayer
Intermediate
Multiplayer
Intermediate
Unreal Engine
Intermediate
Unreal Engine
Intermediate
Combat System
Intermediate
Combat System
Intermediate
Network Optimization
Intermediate
Network Optimization
Intermediate
Blueprint
Expert
Blueprint
Expert
Animation System
Intermediate
Animation System
Intermediate
AI System
Intermediate
AI System
Intermediate

Social profiles

Languages

English

Expert

Hobbies and interests

Sports
Exercise
Reading
Gaming