Senior Software Engineer
Zynga
Total years of experience :15 years, 10 Months
Worked in the development of many popular mobile game in Zynga including Draw Something, Farmille 2: Tropic Escape. Responsibilities include designing, planning, developing and leading team in delivering features on time.
Worked on game engines like Unity3D, Cocos2dx as well as backed of game servers.
Designed, developed and lead various features of mobiles games for Android and iOS.
Worked in the development of PC based real time strategy games Tryst and APOX which was released on Steam.
Mostly contributed to the graphics programming side of the game. Developed entire UI framework from scratch with support of auto layout to enable any screen resoltion.
During my time at Microsoft, I worked in the Testing Team developing various tools and utilities used for testing and automation. Worked in internal projects used with in Microsoft I was part of multiple releases ensuring timely delivery with quality.