Senior 3d Modeller & Texture artist
Offroad Studios
Total years of experience :5 years, 7 Months
In charge and responsible for all the 3d modeling & texturing (organic, in-organic, lowpoly, highpoly, characters, interior, exterior, set design, props etc). Familiar with pre to post wether its mobile apps and pipeline for 3D Games developed in Unity or its proper 3d production animation. Also very proud of being a part of some good 3d animation projects like you can find in the link below :
https://www.facebook.com/zaibster/
https://www.behance.net/Zaibster
Familiar with pre to post in mobile apps and game pipeline. Prime focus being modelling assets like characters, props and environments for multiple 3D Games developed in Unity. Have worked for and
delivered numerous 2d games and can deliver 100% under pressure of work and deadlines.
In charge and responsible for all the architectural (interior, exterior set design, props and POP design). Starting off with initial concept, evolution feedback incorporated with client coordination. From production of realistic renders from 3D to execution of the prototypes came under my domain so i get to experience all production pipeline in person.
Visual Communication Design - BFA