Total Years of Experience: 12 Years, 9 Months
August 2015
To Present
Software Engineer and Manager (Games | Virtual Reality | Augmented Reality | Web)
at Production Company
Location :
United Arab Emirates - Dubai
- iOS and Android Games Development
- iOS Native Application Development
- Augment Reality(Vuforia, Wikitude, Project Tango)
- Virtual Reality (Oculus Rift, Samsung Gear)
- Product and Process Management
- Making delivery plans
- SCRUM Master
- Working on Unity3D, Xcode, Buildbox, Unreal Engine and Eclipse
- Languages - C++, C#, OBJECTIVE-C, JAVA, Python
- JIRA
- Bitbucket
- Git SVN
- iOS Native Application Development
- Augment Reality(Vuforia, Wikitude, Project Tango)
- Virtual Reality (Oculus Rift, Samsung Gear)
- Product and Process Management
- Making delivery plans
- SCRUM Master
- Working on Unity3D, Xcode, Buildbox, Unreal Engine and Eclipse
- Languages - C++, C#, OBJECTIVE-C, JAVA, Python
- JIRA
- Bitbucket
- Git SVN
December 2014
To March 2015
Software Engineer - Games and iOS Apps
at Citrusbits Inc.
Location :
Pakistan - Islamabad
- Games Development in Unity3D (iOS, Android, Windows)
- Games Design and Production
- Native iOS Application Development in Xcode
- Games Design and Production
- Native iOS Application Development in Xcode
December 2012
To November 2014
Software Engineer - Games
at Agnitus Inc.
Location :
Pakistan - Islamabad
Cross Platform 2D and 3D games development using Unity3D and cocos2d, Code optimization, Re-skinning projects Development in Unity NGUI.
June 2012
To December 2012
Associate Project Lead and Developer
at Tintash Pvt. Ltd.
Location :
Pakistan - Lahore
- Python Development
- Development in Cocos2dx using C++
- Managing Product from early stages (ALPHA) to delivery (GOLD MASTER).
- Making Sprint Plans/Burn Down charts.
- Liaison with the development teams and client to ensure efficient productivity.
- Strictly meeting the defined deadlines.
- Managing multiple projects
- Assisting with builds
- Submissions to various app stores
- Conduct thorough testing of applications to ensure deliverables are fulfilled.
- Certify that products are built and operated according to given specifications
- Keeping updated with latest developments in the mobile industry and be prepared to apply them quickly.
- Creating project plans, identifying and leading risk mitigation and management.
- Anticipate, identify, and troubleshoot issues on a proactive basis and ensure that plans are put in place and executed in order to provide timely resolution.
- Periodic Sprint Planning and daily Check-in meetings with Developers, Game Designer, Artists or QA to improve the Productivity and Quality and Coordinate the workload between the teams.
- Developing project goals, objectives, milestones, and deliverables
- Managing the resources and project assignation in the best possible way to maximise the production
- Bug tracking and fixing assignment thourghout the project
- Contributing to the game design
- JIRA
- Git SVN
- Development in Cocos2dx using C++
- Managing Product from early stages (ALPHA) to delivery (GOLD MASTER).
- Making Sprint Plans/Burn Down charts.
- Liaison with the development teams and client to ensure efficient productivity.
- Strictly meeting the defined deadlines.
- Managing multiple projects
- Assisting with builds
- Submissions to various app stores
- Conduct thorough testing of applications to ensure deliverables are fulfilled.
- Certify that products are built and operated according to given specifications
- Keeping updated with latest developments in the mobile industry and be prepared to apply them quickly.
- Creating project plans, identifying and leading risk mitigation and management.
- Anticipate, identify, and troubleshoot issues on a proactive basis and ensure that plans are put in place and executed in order to provide timely resolution.
- Periodic Sprint Planning and daily Check-in meetings with Developers, Game Designer, Artists or QA to improve the Productivity and Quality and Coordinate the workload between the teams.
- Developing project goals, objectives, milestones, and deliverables
- Managing the resources and project assignation in the best possible way to maximise the production
- Bug tracking and fixing assignment thourghout the project
- Contributing to the game design
- JIRA
- Git SVN
June 2011
To June 2012
Software Engineer Development and Testing
at Tintash Pvt. Ltd.
Location :
Pakistan - Lahore
- Development of Android Native Applications
- Xcode and Objective-C
- Shell Scripting and Command Line Operations in Linux and MAC
- Software Quality Assurance.
- UI Design Flow and Wire Framing.
- Automated Testing using Robotium for Android Applications
- Project Management
- Support Engineering Services
- Xcode and Objective-C
- Shell Scripting and Command Line Operations in Linux and MAC
- Software Quality Assurance.
- UI Design Flow and Wire Framing.
- Automated Testing using Robotium for Android Applications
- Project Management
- Support Engineering Services
February 2011
To May 2011
Technical Associate Intern
at Highrise Technologies
Location :
Pakistan - Islamabad
- Deployment of IBM Tivoli Identity Manager and Tivoli Access Manager on multiple Operating Systems including RedHat, CentOS, Windows, Ubuntu and Open SUSE
- Deployment and Integration of Security Softwares with IT Systems of the Organisations, that includes Databases and Client Records
- Rational App Scan
- IP Table Scripting
- Deployment of Guardium on Company Networks
- Maintaining Project Details from POC till completion
- Shell Scripting and Penetration testing using Nesus and Open VAS
- Deployment and Integration of Security Softwares with IT Systems of the Organisations, that includes Databases and Client Records
- Rational App Scan
- IP Table Scripting
- Deployment of Guardium on Company Networks
- Maintaining Project Details from POC till completion
- Shell Scripting and Penetration testing using Nesus and Open VAS
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